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January 2017 |
What is 3D V-NAND and how does it differ from existing technology?
Samsung’s unique and innovative 3D V-NAND flash memory architecture is a breakthrough in overcoming the density limitations, performance and endurance of today’s conventional planar NAND architecture. 3D V-NAND is fabricated by stacking 32 cell layers vertically over one another rather than decreasing the cells dimensions and trying to fit itself onto a fixed horizontal space resulting in higher density and better performance utiliSing a smaller footprint.
OptimiSe daily computing with TurboWrite technology for unrivalled read/write speeds
Achieve the ultimate read/write performance to maximise your everyday computing experience with Samsung’s TurboWrite technology. You not only obtain more than a 10% better user experience than 840 EVO but up to 1.9x faster random write speeds for 120/250 GB models as well. The 850EVO delivers the top of its class performance in sequential read (540 MB/s) and write (520 MB/s) speeds. Plus, you also gain optimised random performance in all QD for client PC usage scenario.
Get into the fast lane with the improved RAPID mode
Samsung’s Magician software which provides Rapid Mode for 2x faster processing data speeds* on a system level by utilising unused PC memory (DRAM) as cache storage. The newest Magician increased the maximum memory usage in Rapid mode from 1 GB, in the previous 840 EVO version, to up to 4 GB with the 850 EVO when implementing 16 GB of DRAM. You also get a 2x performance boost in all random Queue depth.
Guaranteed endurance and reliability bolstered by 3D V-NAND technology
The 850 EVO delivers guaranteed endurance and reliability by doubling the TBW compared to the previous generation 840 EVO backed by an industry leading 5 year warranty. The 850 EVO through minimised performance degradation allows sustained performance improvements of up to 30% over the 840 EVO proving to be one of the most dependable storage devices.
General Feature
- Capacity: 1,000 GB
- Form Factor: 2.5 inch
- Interface: SATA 6 Gb/s Interface, compatible with SATA 3 Gb/s & SATA 1.5 Gb/s interface
- Dimension (WxHxD): 100 x 69.85 x 6.8 mm
- AWeight: Max. 55 g
- Storage Memory: Samsung V-NAND
- Controller: Samsung MGX Controller
- Cache Memory: Samsung 1 GB Low Power DDR3
Performance
- Sequential Read: Up to 540 MB/seconds Sequential Read
- Sequential Write:Up to 520 MB/seconds Sequential Write
- Random Read (4KB, QD32): Up to 98,000 IOPS Random Read
- Random Write (4KB, QD32): Up to 90,000 IOPS Random Write
- Random Read (4KB, QD1): Up to 10,000 IOPS Random Read
- Random Write (4KB, QD1): Up to 40,000 IOPS Random Write
Special Feature
- TBW: 150TB
- TRIM Support: TRIM Supported
- S.M.A.R.T Support: S.M.A.R.T Supported
- GC (Garbage Collection): Auto Garbage Collection Algorithm
- Encryption Support: AES 256 bit Encryption (Class 0) , TCG/Opal, IEEE1667 (Encrypted drive)
- WWN Support: World Wide Name supported
- Device Sleep Mode Support: Yes
- Average Power Consumption (system level): Average: 4.0 W Maximum: 4.4 W
- Power consumption (Idle): Max. 50 mW
- Allowable Voltage: 5V ± 5% Allowable voltage
- Reliability (MTBF): 1.5 Million hours Reliability (MTBF)
- Operating Temperature: 0 - 70 °C Operating Temperature
- Shock: 1,500 G & 0.5 ms (Half sine)
Click here to return
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December 2016 |
ROG Strix GeForce® GTX 1050 Ti OC edition 4GB GDDR5 with ASUS Aura Sync & G-SYNC™ for best 1080p gaming
- 1506 MHz engine clock in OC mode for outstanding 1080p gaming experience.
- DirectCU II with Patented Wing-Blade 0dB Fans for 30% cooler and 3X quieter performance.
- ASUS FanConnect features 4-pin GPU-controlled header connected to system fans for optimal cooling.
- Industry Only Auto-Extreme Technology with Super Alloy Power II delivers premium quality and best reliability.
- ASUS Aura Sync for perfect RGB LED synchronization.
- GPU Tweak II with XSplit Gamecaster provides intuitive performance tweaking and real-time streaming.
- NVIDIA ANSEL for a revolutionary new way to capture in-game screenshots.
- NVIDIA GameWorks™ provides an interactive and cinematic experience, as well as incredibly smooth gameplay.
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Specifications
GPU Engine Specs
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| CUDA Cores |
768 |
Engine Clock
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(Default): GPU Boost Clock: 1493 MHz, GPU Base Clock: 1379 MHz
(OC Mode): GPU Boost Clock: 1506 MHz, GPU Base Clock: 1392 MHz
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| |
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| Memory Specs |
| Memory Clock |
7008 MHz |
| Standard Memory Config |
4 GB |
| Memory Interface |
GDDR5 |
| Memory Interface Width |
128-bit |
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Power
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Power Comsumption
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up to 150W1 additional 6 pin PCIe power required |
| |
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| Display Support |
| Digital Max Resolution |
7680 x 4320 |
| DVI Output |
Yes x 2 (Native) (DVI-D) |
HDMI Output
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Yes x 1 (Native) (HDMI 2.0)
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| Display Port |
Yes x 1 (Native) (Regular DP)
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HDCP Support
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Yes
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| |
|
| Standard Graphics Card Dimensions
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| Length
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9.5 inches (24.1 cm)
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| Height
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5.1 inches (12.9 cm)
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| Width
|
1.5 inches (4 cm) |
Click here to return
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December 2016 |
ROG Strix GeForce® GTX 1050 Ti OC edition 4GB GDDR5 with ASUS Aura Sync & G-SYNC™ for best 1080p gaming
- 1506 MHz engine clock in OC mode for outstanding 1080p gaming experience.
- DirectCU II with Patented Wing-Blade 0dB Fans for 30% cooler and 3X quieter performance.
- ASUS FanConnect features 4-pin GPU-controlled header connected to system fans for optimal cooling.
- Industry Only Auto-Extreme Technology with Super Alloy Power II delivers premium quality and best reliability.
- ASUS Aura Sync for perfect RGB LED synchronization.
- GPU Tweak II with XSplit Gamecaster provides intuitive performance tweaking and real-time streaming.
- NVIDIA ANSEL for a revolutionary new way to capture in-game screenshots.
- NVIDIA GameWorks™ provides an interactive and cinematic experience, as well as incredibly smooth gameplay.
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Specifications
GPU Engine Specs
|
| CUDA Cores |
768 |
Engine Clock
|
(Default): GPU Boost Clock: 1493 MHz, GPU Base Clock: 1379 MHz
(OC Mode): GPU Boost Clock: 1506 MHz, GPU Base Clock: 1392 MHz
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| |
|
| Memory Specs |
| Memory Clock |
7008 MHz |
| Standard Memory Config |
4 GB |
| Memory Interface |
GDDR5 |
| Memory Interface Width |
128-bit |
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Power
|
Power Comsumption
|
up to 150W1 additional 6 pin PCIe power required |
| |
|
| Display Support |
| Digital Max Resolution |
7680 x 4320 |
| DVI Output |
Yes x 2 (Native) (DVI-D) |
HDMI Output
|
Yes x 1 (Native) (HDMI 2.0)
|
| Display Port |
Yes x 1 (Native) (Regular DP)
|
HDCP Support
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Yes
|
| |
|
| Standard Graphics Card Dimensions
|
| Length
|
9.5 inches (24.1 cm)
|
| Height
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5.1 inches (12.9 cm)
|
| Width
|
1.5 inches (4 cm) |
Click here to return
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November 2016 |
The New Zealand SKA design alliance team will hold a conference open to the
public on 9 and 10 February 2017 at AUT in Auckland city. Apart from design
team members speaking in this conference, many world class astronomers, scientists
and engineers will come from overseas for this event. The background of this event is the SKA project but the content is about everything including computing and astronomy. The event is rightly named as Computing for SKA Colloquium 2017. (Note: We did one in February 2016 as well and so this one is the 3rd edition of the event)
Compucon plans to speak about Computer Processor Design for SKA (see outline below). That is, we will talk about computer processors AS IF we are the authority in front of many heavy weights from overseas. We would like to invite you to join this event and to
meet the important people there.
The info and the registration link: http://www.irasr.aut.ac.nz/conferences/C4SKA-2017
The programme of the Computing for SKA Colloquium: http://www.irasr.aut.ac.nz/conferences/C4SKA-2017/programme
Outline of Compucon presentation in this event (posted 2017-02-06):
The initial capital cost of SKA was budgeted for close to one billion
Euros and the annual operating cost is expected to be over one hundred million
Euros for 50 years. Electricity alone
would account for 8%. SKA is a serious
engineering installation with ambitious science objectives. Whilst configuring the initial hardware and
software of this instrument poses a major challenge (not yet resolved), the challenge becomes
miniscule when wave after wave of system revamp over 50 years of operation is
envisioned. This talk attempts to capture the challenges with 7 reviews of the state of affairs
and to offer some philosophical guidelines.
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|
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November 2016 |
The New Zealand SKA design alliance team will hold a conference open to the
public on 9 and 10 February 2017 at AUT in Auckland city. Apart from design
team members speaking in this conference, many world class astronomers, scientists
and engineers will come from overseas for this event. The background of this event is the SKA project but the content is about everything including computing and astronomy. The event is rightly named as Computing for SKA Colloquium 2017. (Note: We did one in February 2016 as well and so this one is the 3rd edition of the event)
Compucon plans to speak about Computer Processor Design for SKA (see outline below). That is, we will talk about computer processors AS IF we are the authority in front of many heavy weights from overseas. We would like to invite you to join this event and to
meet the important people there.
The info and the registration link: http://www.irasr.aut.ac.nz/conferences/C4SKA-2017
The programme of the Computing for SKA Colloquium: http://www.irasr.aut.ac.nz/conferences/C4SKA-2017/programme
Outline of Compucon presentation in this event (posted 2017-02-06):
The initial capital cost of SKA was budgeted for close to one billion
Euros and the annual operating cost is expected to be over one hundred million
Euros for 50 years. Electricity alone
would account for 8%. SKA is a serious
engineering installation with ambitious science objectives. Whilst configuring the initial hardware and
software of this instrument poses a major challenge (not yet resolved), the challenge becomes
miniscule when wave after wave of system revamp over 50 years of operation is
envisioned. This talk attempts to capture the challenges with 7 reviews of the state of affairs
and to offer some philosophical guidelines.
|
|
|
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